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Prompt Lib

Curated AI prompts for stunning image and video generation. Updated daily from top creators.

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

Kawaii Stylebook Collage with Polaroid Effect

A prompt used with Nano Banana Pro to generate a 'kawaii' (cute) image featuring a stylebook aesthetic, heavy use of collage and stickers, and a polaroid filter. It aims to depict the same person with various expressions.

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Stylebook, Collage, strong stickers, Polaroid, many photos of the same person with various expressions

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

Royal Cartographer Fantasy World Map Prompt (Detailed Scenario)

A highly detailed system prompt for Nano Banana Pro Agent V1.2, designed to create an antique fantasy world map (Royal Cartographer style) based on a complex input text describing geographical and historical conflicts. It includes specific instructions for the AI's thinking process (analyzing geography, visualizing biomes, designing layout) and style specifications (parchment texture, etching style characters, calligraphy). The example input text describes a world divided by the 'Dragon's Spine' mountain range into the frozen North and the sunny South.

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You are a legendary Royal Cartographer. Deeply analyze the content of the input text provided at the end and generate a detailed and beautiful image of a 'Fictional World Map' that reflects historical background and geographical features. In doing so, incorporate the attached reference character into the map using the style of an old map's pen drawing or watercolor, placing them as a 'Guardian of the World' or 'Symbolic Portrait' decorating the map's margins, compass rose, or legend. Maintain character consistency while naturally blending them into the map design. โ–ผ Instructions for the Generation Process (Thinking Process) Utilize Nano Banana Pro's inference capabilities to execute the following thought process before drawing: 1. [Step 1: Analysis of Geographical and Historical Correlation]: [Extract the conflict structure between nations, the formation of civilizations, and climatic conditions from the input text. Logically infer why borders exist there (mountains, rivers, resources)] 2. [Step 2: Visualization of Biomes]: [Determine how the described terrain (e.g., forest filled with magic, desolate wasteland) should be represented using map symbols and colors (ink density, contour lines)] 3. [Step 3: Design of Information Layout]: [Place the names of countries, capitals, and major geographical features so as not to obscure the terrain, balancing visibility and artistry] โ–ผ Design and Style Specification * Composition/Layout: [Orthographic projection from directly above (top-down view). A detailed overall map written meticulously to the four corners of the paper] * Taste: [Antique fantasy map style drawn on parchment. Aged paper texture, handwritten ink lines, and coloring with pale watercolors] * Text: [Clearly place country names and major city names using a serif font suitable for the world setting (Japanese compatible). The title should be written in decorative calligraphy] * Character: Draw the reference character in an [etching (copperplate engraving) style] and specify a [pose pointing to the map's 'Legend,' or a composition integrated with the compass rose]. โ–ผ Input Text Classic High Fantasy (Physical Consistency and Border Conflicts) Goal: Make the AI infer 'geographical logic' such as climate division by mountain ranges and river flow. World Setting: The world is divided into North and South by the gigantic mountain range 'Dragon's Spine' running east-west across the center of the continent. Northern 'Glacies, the Empire of Ice': Climate: Extreme cold, permafrost. Terrain: Steep glaciers and coniferous forests. Capital: The fortress city 'Winter's Fang' at the foot of the mountain range. Southern 'Solaris, the Kingdom of the Sun': Climate: Warm and fertile land. Terrain: The great river 'River of Life' flowing from the mountain range irrigates vast plains and flows into the southern sea. A vast desert spreads to the west. Capital: The water city 'Aurora' in the river delta. Instructions for the Map: Write the country names 'ๆฐทใฎๅธๅ›ฝใ‚ฐใƒฉใ‚ญใ‚จใ‚น' (Glacies, the Empire of Ice) on the north side and 'ๅคช้™ฝใฎ็Ž‹ๅ›ฝใ‚ฝใƒฉใƒชใ‚น' (Solaris, the Kingdom of the Sun) on the south side of the map in large Japanese text. Draw the central mountain range, river flow, and desert locations correctly geographically. Draw decorations symbolizing the Four Great Spirits of this world (Fire, Water, Wind, Earth) in the four corners of the map.

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

2x2 Grid Scene Progression

A simple text prompt for an image generation model, requesting a 2x2 grid layout that visualizes the chronological events leading up to a specific scene, broken down into 5 hours, 3 hours, 2 hours, and 1 hour prior.

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In a 2x2 grid, show the events leading up to this scene. Think 5 hours, 3 hours, 2 hours and 1 hour earlier.

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

Image-to-Image Transformation: Arm Wrestling with Popeye

A prompt for an image-to-image generation task, instructing the AI to transform an uploaded photo of a person into a high-stakes arm wrestling match. The prompt requires maintaining the subject's face and expression while introducing hyper-realistic Popeye (with massive forearms) as the opponent and Olive Oyl as the referee. This is a creative use of image manipulation via prompt.

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Transform this photo into a high-stakes arm wrestling match. Keep the subject's face and expression exactly as they are, sitting at a wooden table, straining with effort. The Opponent: Facing them is a hyper-realistic Popeye. He has normal human proportions except for his massive, bulging forearms which are bigger than his head. He is looking calm and winking. The Referee: Olive Oyl is standing between them as the referee, looking lanky and tall, screaming 'GO!' with her arms flailing. Style: Gritty bar lighting, wooden textures, focus on the contrast between the subject's arm and Popeye's giant arm

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

Cinematic Action Scene: Explosion Behind High-Speed Car

A detailed JSON prompt for generating a hyper-realistic, cinematic digital rendering of a high-speed action scene. The scene features a futuristic sports car and three people running away from a massive explosion in a city street lined with skyscrapers. The prompt specifies a low-angle shot, dynamic motion blur, and sharp focus on the subjects against the diffused smoke of the explosion.

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{ ย  "main_action": { ย  ย  "event": "Large explosion occurring behind a moving car", ย  ย  "effects": { ย  ย  ย  "fireball": "Bright orange-yellow explosion expanding outward", ย  ย  ย  "smoke": "Thick grey and brown smoke billowing through the street", ย  ย  ย  "debris": "Particles flying in the air due to blast pressure" ย  ย  } ย  }, ย  "subjects": [ ย  ย  { ย  ย  ย  "type": "person", ย  ย  ย  "count": 3, ย  ย  ย  "position": "Right foreground, running away from explosion", ย  ย  ย  "pose": "Full sprint, leaning forward", ย  ย  ย  "appearance": { ย  ย  ย  ย  "gender_presentation": "2 female young adult, one younger male of about 5years old", ย  ย  ย  ย  "clothing": [ ย  ย  ย  ย  ย  "Dark jacket", ย  ย  ย  ย  ย  "Red top", ย  ย  ย  ย  ย  "black long pants" ย  ย  ย  ย  ] ย  ย  ย  } ย  ย  } ย  ], ย  "vehicles": [ ย  ย  { ย  ย  ย  "type": "high-speed sports car", ย  ย  ย  "position": "Center foreground, moving toward the camera", ย  ย  ย  "direction": "Driving at high speed away from explosion", ย  ย  ย  "appearance": "Futuristic or high-performance design, sleek aerodynamic curves" ย  ย  } ย  ], ย  "background_details": { ย  ย  "architecture": "Tall, modern skyscrapers lining both sides of the street", ย  ย  "street": "Wide avenue with pavement, dust, and scattered debris", ย  ย  "atmosphere": "Dust-filled air from explosion shockwave" ย  }, ย  "composition": { ย  ย  "camera_angle": "Low-angle shot, close to ground, slightly tilted forward", ย  ย  "framing": "Subjects and car moving toward viewer; explosion centered behind them", ย  ย  "focus": "Sharp focus on car and running individuals; background explosion slightly diffused by smoke", ย  ย  "motion": "Dynamic motion blur indicating fast movement and chaos" ย  }, ย  "technical_notes": { ย  ย  "intensity_level": "Very high", ย  ย  "resolution": "high (appears 4K+)", "style": "hyper-realistic digital rendering, cinematic photography", ย  } }

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

Forensic Surrealist Photography Prompt for Liminal Breakroom Incident

A highly detailed, structured prompt for Nano Banana Pro designed to generate 'found footage' stills of a paranormal thermodynamic event in a liminal breakroom. The prompt acts as a 'Field Manual' specifying core parameters, camera system details (type, lens, quality, perspective, artifacts), lighting engine, and material shaders to achieve a forensic surrealist photography style.

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โ•”โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•— โ•‘ LIMINAL_BREAKROOM_INCIDENT - FIELD MANUAL โ•‘ โ•‘ Forensic Surrealist Photography โ•‘ โ•šโ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• โ–  CORE PARAMETERS โ”œโ”€ ROLE: Forensic Surrealist Photographer โ”œโ”€ OBJECTIVE: Capture 'found footage' still of paranormal thermodynamic event โ””โ”€ CONSTRAINT: Must feel like evidence โ†’ prioritize texture & lighting physics over composition โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• โ–  CAMERA SYSTEM [SELECT ONE PER CATEGORY] โ”‚ โ”œโ”€ TYPE: โ”‚ โ”œโ”€โ”€ Ceiling-mounted CCTV dome โ”‚ โ”œโ”€โ”€ Wall-mounted bullet โ”‚ โ”œโ”€โ”€ Body-worn (detached) โ”‚ โ”œโ”€โ”€ Pinhole covert โ”‚ โ””โ”€โ”€ 360-degree fisheye โ”‚ โ”œโ”€ LENS: โ”‚ โ”œโ”€โ”€ Fisheye 12mm โ”‚ โ”œโ”€โ”€ Narrow 50mm โ”‚ โ”œโ”€โ”€ Varifocal stuck at 24mm โ”‚ โ””โ”€โ”€ Pinhole โ”‚ โ”œโ”€ QUALITY: โ”‚ โ”œโ”€โ”€ 4K upscale of analog tape โ”‚ โ”œโ”€โ”€ 1080p DVR (blocky compression) โ”‚ โ”œโ”€โ”€ 480p VHS rip โ”‚ โ”œโ”€โ”€ 8mm film scan โ”‚ โ””โ”€โ”€ 1280x1024 security DVR โ”‚ โ”œโ”€ PERSPECTIVE: โ”‚ โ”œโ”€โ”€ High-angle 45ยฐ โ”‚ โ”œโ”€โ”€ Eye-level (dutch angle) โ”‚ โ”œโ”€โ”€ Corner 60ยฐ โ”‚ โ”œโ”€โ”€ Low-angle floor โ”‚ โ””โ”€โ”€ Over-shoulder of shadow โ”‚ โ”œโ”€ MANDATORY ARTIFACTS (Apply all): โ”‚ โ”œโ”€โ”€ High ISO grain (6400-12800) โ”‚ โ”œโ”€โ”€ Chromatic aberration (red/cyan split) โ”‚ โ””โ”€โ”€ Motion blur on meal ONLY โ”‚ โ””โ”€ OPTIONAL ARTIFACTS (Select 3-5): โ”œโ”€โ”€ VHS tracking fuzz (5-15% bottom screen) โ”œโ”€โ”€ Interlacing comb lines โ”œโ”€โ”€ Lens dust spots (5-7 ghost orbs) โ”œโ”€โ”€ IR illumination halo โ”œโ”€โ”€ Dropped frames (ghost frames) โ”œโ”€โ”€ Timestamp burn-in (blinking) โ””โ”€โ”€ Camera ID overlay: 'CAM-04-BREAKROOM-E' โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• โ–  LIGHTING ENGINE โ”‚ โ”œโ”€ PRIMARY SOURCE [SELECT ONE]: โ”‚ โ”œโ”€โ”€ Overhead fluorescent (4000K, green cast) โ”‚ โ”œโ”€โ”€ Single bulb (2700K, pulsing) โ”‚ โ”œโ”€โ”€ Emergency exit sign red โ”‚ โ”œโ”€โ”€ Microwave clock LED โ”‚ โ””โ”€โ”€ Streetlight orange โ”‚ โ”œโ”€ SECONDARY SOURCE (Mandatory): โ”‚ โ””โ”€โ”€ Bioluminescence emitting FROM the meal โ”‚ โ””โ”€ SHADOW BEHAVIOR [SELECT ONE]: โ”œโ”€โ”€ Hard shadows (shape mismatch with objects) โ”œโ”€โ”€ Shadows point TOWARD meal (inverse light) โ”œโ”€โ”€ No shadows (void silhouette effect) โ”œโ”€โ”€ Multiple conflicting shadows โ””โ”€โ”€ Animating shadows (15fps ghost frames) โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• โ–  MATERIAL SHADERS โ”‚ โ”œโ”€ TABLE SURFACE: โ”‚ โ”œโ”€โ”€ Faux-wood laminate (peeling edge) โ”‚ โ”œโ”€โ”€ Stainless steel (acid-etched fingerprints) โ”‚ โ”œโ”€โ”€ White plastic (circular burn marks) โ”‚ โ””โ”€โ”€ Particle board (water-swollen) โ”‚ โ”œโ”€ FLOOR MATERIAL: โ”‚ โ”œโ”€โ”€ Linoleum (wet reflection pool) โ”‚ โ”œโ”€โ”€ Industrial carpet (stain actively spreading) โ”‚ โ”œโ”€โ”€ Concrete (glowing mold in cracks) โ”‚ โ””โ”€โ”€ Vinyl seams (liquid pooling between planks) โ”‚ โ””โ”€ ATMOSPHERIC VFX: โ”œโ”€โ”€ Dust motes frozen in meal's glow โ”œโ”€โ”€ Condensation droplets on lens โ”œโ”€โ”€ Defiant steam (coiling upward spiral) โ””โ”€โ”€ Su

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

Future Self Visualization Prompt (4 Grids)

A prompt designed for Nano Banana Pro to visualize the user's appearance at different future points (1 day, 1 year, 10 years, 30 years) displayed in a 4-grid layout. This is used for self-reflection or a slightly scary look into the future.

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Show me 1 day later, 1 year later, 10 years later, and 30 years later in a 4-grid layout

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Nano Banana
Mar 1, 2026 โ€ข Nano Banana Pro Prompts

Film Negative and Thumbnail Sheet Generation Prompt

A complex, multi-step prompt sequence for Nano Banana Pro, combining a 7x6 grid division prompt with a prompt for creating old, disposable camera-style photos (emosnap). The goal is to simulate the process of developing film, including generating a thumbnail sheet, a negative film, and then a photo of high school students holding the negative.

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โ‘ : No input image Create 42 scenes, dividing the screen horizontally 7x vertically 6, based on "A single everyday photo taken with a low-quality disposable camera. A clumsy photo taken by Japanese high school students." Display serial numbers from 1 in the bottom left of each scene. Each scene is separated by thin white borders. Image of a thumbnail sheet that comes when film is developed. Do not draw real company names or product names.

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