🎬 AI Video Ads

AI Video Ad Generator.
One Prompt. Every Ad Format.

Describe the ad you need and NeoSpark generates it — vertical UGC hooks, product launch spots, TVCs, and paid-social variants. Six video models sit behind one prompt box, so you can produce a batch of creatives in an afternoon instead of booking a studio.

6
Video models
Seedance 2.0
Fastest short-form
Veo 3
Best cinematic quality
1080p+
Up to 10s per clip

Build your ad prompt

The blank prompt box is where most people stall. Answer five questions and this writes the brief for you.

Pick a format, a model, and a ratio, and this writes the brief for you. It produces a prompt — not a video — using the same structure the prompt-writing section below teaches. Copy it into NeoSpark and generate.

fast + cheap, native audio sync — best for short-form hooks

Anything past about ten seconds is assembled from several generated shots rather than rendered as one take.

Your prompt
a matte ceramic coffee mug: held up to camera and turned slowly by a person talking to the viewer. Setting: a bright lived-in kitchen counter, unstyled and real. Framing: medium close-up, phone camera, slightly handheld. Lighting: natural window light from the side. Motion: casual handheld drift, no cuts. Duration 5 seconds, 9:16. Do not include: on-screen text, logos, extra fingers, faces.

Which ad problem are you here to solve?

Most people arrive at a video ad generator with one specific problem rather than a general interest in the category. Find yours below — each card points at the section that answers it.

🔁

I struggle to make video ads

That is what this page is for. Describe the ad in a sentence and NeoSpark renders it — no crew, no edit suite, no timeline. The model table below tells you which of the six to start with.

Video ads
📐

I need too many ad sizes for each platform

One concept renders at 9:16, 1:1, 4:5, and 16:9 without rebuilding the prompt. The platform spec table further down maps each ratio to the placement that wants it.

Sizes
📉

I am spending money and the ads are not working

Usually a creative-volume problem wearing a targeting costume. The section on why ads underperform explains why, and the testing section covers what to retire and when.

Performance
🎲

I do not have enough creative variations

Generation is built for volume. Tens of variants of a single hook in an afternoon, then let the data pick the winner. The testing section below is the process for it.

Variations

What you can generate

Four things the prompt box produces, and how each one behaves differently.

🎬

Video ads for every use case

Vertical UGC hooks, product spots, launch films, and broadcast-length TVCs. Six models sit behind one prompt box, so you are not choosing a different tool per format.

Video
📐

Every size and variation in one pass

9:16, 1:1, 4:5 and 16:9 at 1080p and above, from the same concept. No re-edit, no re-prompt, and no reformatting pass at the end of the job.

Sizes
🎲

More ideas than you can test

Generate tens of variants of one hook and keep the ones the data likes. Volume is the feature here, not a side effect of it.

Variations
📦

A product shot that moves

Upload a product photograph and the model holds it as a fixed reference while the scene moves around it. See From a product shot to a video ad below.

Image to video

Why your ads underperform — and what to build instead

The reason performance teams care about generation is not that it makes ads cheaper. It is that it changes how many ads exist — and the number of ads is what decides whether a campaign keeps working.

Creative fatigue is what happens when an audience stops responding to an ad it has seen too often. Frequency climbs, response falls, and the creative that carried last month stops carrying this one. The only real answer is a supply of new creative, which is precisely what a production pipeline is worst at providing.

This reframes the exercise. With capacity for three ads, you test three and hope one works. With capacity for thirty, you find the winner and then build thirty more around whatever made it work. The second position is not simply faster — it is a different strategy, and it is the one paid social rewards.

It also changes what a good ad is worth. A single strong creative has a limited life. A pattern identified across twenty of them — a hook structure, a framing, an opening beat — can be written into the next batch, and that outlives the individual ad that revealed it.

The honest caveat: volume only helps if you measure it. Generating thirty variants and shipping them blind is just spending more, which is what the testing section below is about.

What an AI video ad generator actually does

A video ad generator takes a written brief — the product, the audience, the platform, the tone — and returns a finished video creative. Not a storyboard, not an animatic: a rendered clip you can upload to an ad account.

The work it replaces is the expensive part. A single 30-second product spot traditionally means a director, a crew, talent, a location, an editor, and a colourist. That is why the median cost per ad creative sits in the thousands and turnaround is measured in weeks. Generating the same spot from a prompt collapses both numbers.

What changes isn't only cost. It is iteration count. When a creative costs four figures and two weeks, you test three of them and hope. When it costs credits and a few minutes, you test thirty and let the data decide. That shift — from producing ads to searching for the one that works — is the actual reason performance teams adopted these tools.

NeoSpark runs six video models: Seedance 2.0, Sora 2, Veo 3, Kling, Runway, and Pika. Each has a different strength, and the rest of this page is organised around which one to reach for.

Everything in one platform

A campaign usually needs several kinds of asset. They come from one account here rather than from a stack of separate subscriptions.

🎬

Video ads

UGC hooks, product spots, launch films and TVCs, across six video models: Seedance 2.0, Sora 2, Veo 3, Kling, Runway and Pika.

Motion
📦

Product videos

A product photograph becomes a moving product spot without a shoot, a studio, or a props budget.

Motion
📸

Product photography

The still assets for the same campaign — listing images, pack shots, and lifestyle scenes, generated from the same product reference.

Stills
🎨

22 design generators

Banners, posters, social posts, flyers and thumbnails for the placements that want a static asset rather than a clip.

Stills
✍️

8,000+ prompts

A prompt library to start from, written as hooks and briefs rather than as scene descriptions, for when the blank box is the hard part.

Starting point
🔌

Seedance 2.0 API

An OpenAI-compatible video API, so generation can run inside your own pipeline or a batch process rather than in the interface.

Automation

From a product shot to a video ad

If you already have a product photograph, you do not have to describe the product in words. Seedance 2.0 accepts images as input as well as text, so a still can be animated directly: the model holds the product and generates the motion and environment around it.

This matters more than it sounds, because describing a specific product in a prompt is the weakest link in the whole pipeline. Ask for "a matte ceramic mug with a squared handle" and you will get something adjacent to your mug. An image cannot drift in the same way.

Three ways to use it. Single-image animation takes one product shot and adds motion — steam rising, a slow push-in, a hand entering frame. First and last frame control fixes where a shot begins and where it ends, which is how you build a transition that lands on a specific composition. Multi-image composition combines several references in a single request, up to nine images, which is how a set of product angles becomes one sequence rather than nine disconnected shots.

The practical version for an ad campaign: photograph the product once, properly lit on a clean background, then generate as many contexts around it as the campaign needs. The photography cost is paid once and the variation is generated.

If you are working through the API rather than the interface, the Seedance 2.0 API page documents the input modalities and the multi-image limits in full.

AI product photography, delivered in seconds

A video campaign rarely ships alone. The same product reference that anchors the video also anchors the stills, so the two do not drift apart.

🛍️

Listing images

Marketplace-ready stills generated from the same product photograph the video uses. Consistent across a catalogue without booking a second shoot.

Marketplace
📸

Pack shots and hero stills

Studio-style product photography with controlled lighting, for the placements that want a clean static rather than a clip.

Studio
🏠

Lifestyle scenes

The product placed in a real context — a kitchen counter, a desk, a bathroom shelf — matching the settings the video ads are set in.

In context

Built for e-commerce and small teams

The two groups who feel the cost of traditional production most sharply, and what actually changes for them.

  • No crew, no studio, no timeline: A clip that would have needed a director, talent, a location and a colourist is a sentence in a prompt box. The saving is the whole production budget, not a line item inside it.
  • Twenty products, twenty videos: The workflow scales to a catalogue because the cost per asset is a credit rather than a shoot day. Photograph the product once and generate the contexts around it.
  • Stills and motion from the same reference: The product photograph that anchors a video also anchors the listing images, so the assets in one campaign do not drift apart from each other.
  • Credits that roll over, not reset: Unused subscription credits roll over — 3 months on Growth, 6 on Pro, 12 on Ultimate — and one-off packs stay valid for 3 months.
  • A commercial licence on paid plans: Covers TikTok, Meta, YouTube, connected TV, programmatic and out-of-home. The free tier is for evaluation.

Start from the format you need to ship

Video ads are not one thing. The clip that works as a TikTok hook is not the clip that works as a YouTube pre-roll bumper, and neither is a brand film. Below are the three families NeoSpark generates, each with a dedicated page that goes deeper.

Which model should you pick?

Six models, six different strengths. Route by the job, not by the model name — the best model for a TikTok hook is not the best model for a brand film.

Model Strength Reach for it when
Seedance 2.05-second generation, native audio syncTikTok and Reels hooks, UGC-style creatives, high-volume testing
Veo 3Cinematic quality, strongest prompt adherenceBrand films, launch heroes, homepage loops
Sora 2Multi-shot continuity, narrative coherenceStory-driven spots where scenes must connect
KlingMotion realism, character animationMascot ads, character-led creatives, human motion
RunwayMature editing controls, motion brushHybrid workflows mixing live-action footage with generated shots
PikaStylised motion, social-native feelMeme-adjacent ads and organic-feeling UGC

Model availability and capability change quickly. Check the platform for the current line-up before committing a campaign to one.

How to generate a video ad

Four steps, no timeline, no crew.

  1. 01

    Write the brief as a prompt

    Describe the product, the audience, the platform, and the tone. "A 5-second vertical ad for a matte ceramic coffee mug, warm morning light, hands only, no faces, upbeat" is a better prompt than "coffee mug ad".

  2. 02

    Pick the model

    Short-form social hooks start at Seedance 2.0 for speed and cost. Brand films start at Veo 3. If you are unsure, generate the same prompt on two models and compare — it takes seconds.

  3. 03

    Generate and review

    Review the first clip for the two things that break ads: product accuracy and motion artefacts. If the product drifts, lock it as a reference and regenerate.

  4. 04

    Export in the sizes you buy media on

    Render 9:16 for TikTok and Reels, 1:1 and 9:16 for Meta, 16:9 for YouTube. Same creative, correct geometry, no re-edit.

How to write a prompt that produces a usable ad

Most disappointing generations are prompt problems, not model problems. A prompt that names a product and an adjective — "a sleek ad for a water bottle" — gives the model almost nothing to work with, so it invents. A prompt that specifies subject, framing, lighting, motion, and duration gives it a brief.

A structure that works reliably: subject + action + setting + framing + lighting + motion + duration + exclusions. In practice: "A matte ceramic mug on a wooden counter, steam rising, warm morning light from the left, slow push-in, hands only with no faces, 5 seconds, vertical" is a usable brief. Compare that to "coffee mug ad" and the difference in output is not subtle. The prompt builder above emits exactly this structure.

Two rules do most of the work. First, be specific about what must not appear — no faces, no text, no logos — because models resolve ambiguity by adding detail, and added detail is usually wrong. Second, describe the camera, not the feeling. "Cinematic" tells a model very little; "shallow depth of field, slow dolly from left" tells it exactly what to render.

For product accuracy there is a third rule: lock the product as a reference image rather than describing it in words. Text descriptions of a specific SKU drift; a reference image does not.

Ad specs by platform

Getting the geometry wrong is the most common way a good creative dies — a 16:9 render dropped into a TikTok placement loses most of its frame to letterboxing. Match the platform before you write the prompt.

Placement Aspect ratio Typical length What the opening must do
TikTok in-feed9:165–60sLand the premise before the viewer's thumb moves. No logo-first openings.
Instagram / Facebook Reels9:165–60sAssume sound-off for the first pass; the visual has to carry it alone.
Meta feed4:5 or 1:15–30sFrame for a feed, not a full screen — the top and bottom get cropped on some surfaces.
YouTube in-stream16:915–30s skippableYou have roughly five seconds before the skip button appears.
YouTube bumper16:96s maximumOne idea only. A bumper cannot hold a story.
Connected TV / broadcast16:915s, 30s, 60sSound-on and lean-back. Slower cuts read better than they do on social.

Platforms revise lengths, ratios, and safe zones regularly. Treat this as the starting shape and confirm against the current spec sheet for the placement you are buying.

Generate more ideas, test them, keep the winners

Once generation is cheap, the constraint moves from production to process. Generating fifty variants is easy; knowing which ones to kill is the skill. What follows is the loop that works, and it is not complicated.

Generate in batches of one concept, not one asset. Take a single hook and produce several executions of it. That way the metric you are reading is the hook's performance, not the noise between unrelated ideas.

Read the drop-off curve, not the click-through rate. A creative that holds attention for three seconds and then bleeds viewers has a hook problem. One that holds attention and still does not convert has an offer or landing-page problem. These need opposite fixes, and CTR alone cannot tell them apart.

Retire on signal, not on schedule. Creative fatigue is real, but so is killing a winner early because a single day looked soft. Give a variant enough impressions to clear the noise floor before you judge it.

The compounding effect is the point. Teams that generate continuously end up with a library of hooks that are known to work, and new campaigns start from evidence rather than from a blank prompt box.

Where generation works, and where it does not

An honest fit check. Generation is the right answer to some ad problems and the wrong answer to others, and knowing which is which saves an afternoon.

  • Good fit — you need volume: If the plan is twenty variants of one hook so the data can pick a winner, generation is faster and cheaper than any production route. This is the case it was built for.
  • Good fit — the product exists as a photograph: When you have a usable product shot, the model can hold it as a fixed reference and generate motion around it, which removes the largest single source of drift.
  • Good fit — short-form social: Vertical hooks under about fifteen seconds, product-in-context shots, lifestyle B-roll, and localising an existing concept into new languages and settings.
  • Poor fit — on-screen text must be exact: Rendered lettering still fails often enough to matter. If the ad depends on a legible price, a legal line, or a wordmark, set that type in an editor over the generated footage rather than asking the model to draw it.
  • Poor fit — the product is the entire ad: A pack shot that must match the physical item exactly is still a photography job until the reference workflow has been proven on your specific product. Test it before planning a campaign around it.
  • Poor fit — you need one flawless hero asset: Generation optimises for volume and velocity. The single brand film that has to be perfect is better served by a director, a crew, and a colourist.
  • Poor fit — regulated claims: Anything making a health, financial, or efficacy claim needs review that generation neither provides nor verifies. The compliance question is unchanged by how the footage was made.

What you can and cannot do today

Being specific about limits saves you a wasted afternoon. Generative video is genuinely production-ready for short-form social, product context shots, and concepting. It is not yet a drop-in replacement for every shoot.

Where it works well: vertical hooks under 15 seconds, product-in-context shots, lifestyle B-roll, localisation of an existing concept into new languages and settings, and generating 20 variations of a hook to test.

Where it still struggles: precise text rendering on screen, complex hand-object interaction, continuous shots longer than about ten seconds, and brand assets that must match a style guide exactly. Plan a hybrid for those — generate what AI does well, shoot or composite the rest.

A practical rule: use generated video for volume and velocity, and reserve traditional production for the one hero asset a quarter that carries the brand.

What you can check before you pay

Software in this category tends to open with customer counts, client logos, and awards. Here is the material you can verify instead.

  • 100 free credits, valid 7 days: Enough to generate several clips and judge the output on your own product before any money changes hands.
  • No card required: The free tier does not ask for payment details, so there is nothing to cancel if it turns out not to be for you.
  • Published rollover terms: Subscription credits roll over rather than resetting at the end of a billing month — 3 months on Growth, 6 on Pro, 12 on Ultimate — and credit packs are valid for 3 months.
  • Published prices: Starter is $18 for 2,000 credits, and standalone packs start at $10 per 1,000. No quote, no sales call, no annual lock-in.
  • The models are named: Seedance 2.0, Sora 2, Veo 3, Kling, Runway and Pika. You know which engine produced the clip rather than trusting an unnamed black box.
  • The API is public: An OpenAI-compatible video API you can call yourself, before committing to the interface at all.

Pricing and credits

NeoSpark runs on pay-as-you-go credits rather than a per-seat subscription. You can start on the free tier — 100 credits, valid for 7 days, no card required — and generate enough to judge output quality before paying anything.

Paid plans start at Starter at $18/month for 2,000 credits, rising through Growth ($31, 3,500 credits), Pro ($68, 11,000 credits), and Ultimate ($148, 27,000 credits). Every tier reaches the full model line-up; what changes is credit volume, queue priority, team seats, and how long unused credits roll over — 3 months on Growth, 6 on Pro, and 12 on Ultimate.

If you would rather not subscribe at all, one-off credit packs start from $10 per 1,000 credits — $10 for 1,000, $27 for 3,500, $69 for 10,000, and $139 for 25,000 — each valid for 3 months. All paid plans include a full commercial licence covering TikTok, Meta, YouTube, connected TV, programmatic, and out-of-home. Full plan detail is on the pricing page.

Building this into an existing creative workflow

Most teams do not replace their production pipeline — they insert generation at the front of it. The pattern that works: generate 20–30 rough concepts cheaply, pick the two or three that read well, then either ship them directly or use them as the brief for a polished shoot.

For a different medium, AI product photography covers the still assets that usually ship alongside a video campaign.

Studio production vs generated creative

Order-of-magnitude differences, not small ones. Figures for traditional production are typical ranges, not quotes.

Cost per ad creative
Traditional: $2,500–15,000
NeoSpark: From $10 per 1,000 credits
Turnaround
Traditional: 2–4 weeks
NeoSpark: Minutes per clip
Variants per concept
Traditional: 3–5
NeoSpark: Tens
Localisation
Traditional: Re-shoot or re-edit
NeoSpark: Re-prompt
Iteration latency
Traditional: Days
NeoSpark: Seconds
Licensing
Traditional: Per-use, negotiated
NeoSpark: Commercial licence on all paid plans

Frequently Asked Questions

A tool that produces a finished video creative from a written prompt. You describe the product, audience, and platform; it renders the clip. NeoSpark routes your prompt to one of six video models — Seedance 2.0, Sora 2, Veo 3, Kling, Runway, or Pika — depending on the format you are targeting.

Generate your first video ad today.

100 free credits · Six video models · Full commercial licence

Start Generating Free